Monthly Archives: February 2011

Painting: Land Raider Crusader – Part 6

Maybe not my most extensive update, the changes to the Land Raider interior are still significant enough to warrant a new painting post.

I've rarely been more happy with the general detailwork

The Painting: Land Raider Crusader posts

Painting: Land Raider Crusader – Part 1
Painting: Land Raider Crusader – Part 2
Painting: Land Raider Crusader – Part 3
Painting: Land Raider Crusader – Part 4

Painting: Land Raider Crusader – Part 5
Painting: Land Raider Crusader – Part 7

Since last time

To be honest, it’s actually been a while since I completed this painting session, but a somewhat hectic schedule has kept me from posting. That, and the fact that I wanted to finish the book review of Prospero Burns first, so that the recent post history of WBaB wouldn’t just be a long list alternating between painting and modelling. But enough of all that, let’s just take a quick peek at what’s new, shall we?

How did I do that?

Okay, so the right interior side is finally finished, along with the engine and ramp parts. Well, almost finished, I still plan to attach some boltguns to the rack on the right interior piece. Also, a couple of screens are to be gloss-varnished, I didn’t want to do this before the fotoshoot considering that the light reflections would obscure the details. When it comes to the painting, all the metal parts have been washed, but only the engine parts were left that way. This is just to make the them look realisticly dirty. The rest was drybrushed Chainmail, except the skulls and smaller details; these were overbrushed Mithril Silver. I’m really happy with the small lenses/lamps on the engine control panel (especially the blue one), as I think the highlight blending gave just the right look. My purity seals/parchments are also improving, these were started with Bestial Brown and so more and more Bleached Bone was added to the mix. The data on the information screen was carefully drawn in with Scorpion Green and Sunburst Yellow.

When it comes to the freehand on the display (see picture number 2) I gave the top of the mountain a distinct shade with some heavily watered down Black Ink. This made a nice contrast to the light blue sky. The blue is Ultramarines Blue, mixed with increasing amounts of Skull White as it gets closer to the mountain. The ground was highlighted with a mix of Dark Flesh and Bestial Brown until the bottom was pure Bestial Brown (with a little Bleached Bone). The lower ramp was included in the main picture simply to show that the red and green lamps are ready, the green lamp flashing to indicate that the ramp is opening and it’s about time to start the killing.

Basic tips n’ tricks

To illustrate perspective depth in landscapes when doing freehand, remember that the ground gets lighter the closer to the observer it is, while it’s the other way around with the sky. The lenses, no matter the colour, are created starting with a fairly dark version of the colour, then blend in a somewhat lighter version diagonally upwards in the direction of your choise. Then add a line of a much lighter version of the colour in the bottom corner, and, to finish, add a tiny dot (or two) of Skull White in the opposite to illustrate reflection.

Next time

Not quite sure actually. I’ll be working on the Land Raider, of course, but there’ll probably be a game review or something before that. Also, a new Marine should soon be added to the model gallery. Stay tuned!

Comments in both English and Norwegian are appreciated!

Book review – Prospero Burns

The newest installment in the Horus Heresy series provides a perfect counterweight to its slightly older twin.

The artwork of Prospero Burns. Image: Black Library

Author: Dan Abnett
Series: The Horus Heresy
Release: January 2011

Image: Black Library

For the first time since starting With Boltgun and Brush, I’ve finally been able to finish a relatively new book. So instead of starting the long process of reviewing the entire Horus Heresy series, book by book, chronologically, I felt like creating something  more applicable to date (stretching my English here, feel free to correct if necessary). Also, having just recently finished it, I’ll obviously stand a better chance of producing a review inspired by fairly raw impressions and thereby enthusiasm.

Let’s get one thing straight from the very beginning: When reading the material of Dan Abnett you can always rest assured that you are in able hands. Perhaps the finest author of the entire Black Library, Abnett is foremost a master in the creation of characters. But also when it comes to environments and dramatical, well-balanced storylines does he truly excell. A recognisable trait you’ll notice in Prospero Burns is the author’s seemable penchant for placing the point of view with “ordinary” humans rather than Space Marines. Even though this wasn’t completely the case with his first Heresy-novel, Horus Rising, I think Abnett prefers a measue of mystique when it comes to the Adeptus Astartes. I tend to agree, also because this is unquestionably dangerous terrain (get it?). Several authors have burned themselves depicting certain Astartes as overly naive, antagonistic or simply caricatured.

Leman Russ - Primarch of the Vlka Fenryka (Space Wolves) Image:


But back to the story at hand. This is a tale of wolves. The Emperor’s self-proclaimed executioners, His most unrelenting warriors; the Space Wolves. It is the story of Prospero’s fall, the home world of the Thousand Sons assaulted and all but annihilated as a harsh response to Magnus the Red’s misguided actions to warn the Emperor of the coming heresy. It’s just as tragic as it sounds, but for the more general description of the epic Astartes vs Astartes battle itself, you should seek out A Thousand Sons (Graham McNeill), the so called series-twin and predecessor of Prospero burns. The storylines of these books run parallell, but they focus on somewhat different aspects (apart from describing two different Legions). Prospero Burns tells us a lot more about the Space Wolves themselves, than the conflict with the Thousand Sons, but at the same time this helps us better understand why it happened as it did. A kind of balance is restored, as it becomes clear where the real fault lies. I think I’ll leave it at that.

Getting to understand the warriors of Fenris at a deeper level than ever before, all the while being served new insight into the Horus Heresy itself, and having all of it wrapped into the exceptional writing quality of Dan Abnett, is no less than a real treat. Reading A Thousand Sons prior to this book should be compulsory though, unless you are bent on experiencing the story in a more unorthodox way. Much like watching the newest Star Wars films before the old ones; once you’ve done it, you can’t undo it.            

Comments in both English and Norwegian are appreciated!

Modelling: Sword Brethren Terminator Assault Squad – Part 2

The passengers for the Land Raider Crusader are finally here, and looking pretty good, which you can always count on me to be saying myself.

Quite a bit more detail added since last time!

Since last time

Well, as you can clearly see by comparing this post with the previous one of the same type, a fair amount of progress has been made. In fact, unless I come up with any brilliant new modelling ideas, I’d say they’re all ready for a session of spraypaint at this point. Let’s have a closer look at what I’ve done, shall we?

Why did I do that?

As there’s not supposed to be a sergeant in this squad, the fancy sergeant parts were (tactically) spread around to all of them. I’m happy with the amount of detail and personality they’ve all ended up with, but the process of creating a dynamic pose for these models is not particularly easy. I always wondered why the Terminators depicted on the box cover all looked so little, well, lively. The answer is that if you want every piece to fit optimally when gluing them into place, this is how you HAVE to pose them. Especially the small shields that are to be attached to the left shoulderguards (optional, I know) fit terribly if you tilt the arms above “oh my shield is so damn heavy-height”, or make the heads look more than 45° to the left. This annoyed the s*** out of me, but the end result was quite acceptable. Live and learn I guess, I just don’t want any of my Marines to look like they’re bored or stopping to answer a call of nature in-suit.

Basic tips n’ tricks

I made a deliberate choice when I decided to stuff my models full of accessories, part because I wanted them to look like decorated veterans, part because I just don’t view the Black Templars as especially minimalistic. Just remember that you don’t HAVE to use EVERY single sprue part, and that doing so contributes strongly to the overall look of the army.

Next time

Well, hopefully a game- or book review. If not, the next stage of painting on the Crusader. Stay tuned!

Comments in both English and Norwegian are appreciated!