Tag Archives: THQ

Game Review – Warhammer 40,000: Fire Warrior

My oldest 40K-game is the intense first-person shooter Fire Warrior.   

In-game firefight, the Greater Good shall prevail! Image: THQ

 
Produced by: THQ
Category: FPS
Released: 2003

Image: Amazon.co.uk

 
Just to get one thing straight from the very beginning: Starting up this game for the first time in 2010 will probably have you staring in disbelief at the 7 years long time-travel in graphical technology that it represents. 7 years backwards in time, that is. To put it short, the graphics LOOK old because they ARE old. But who cares?! You are controlling a Tau Fire Warrior that is able to wield pretty much any Tau and Imperial hand-held weaponry in existence, what more could a fan of Warhammer 40K want? Well, an authentic story and environment, lots of action and brutal violence should also be compulsory ingredients in a good 40K-game. Fire Warrior delivers all of this; The story is well-told and true to Games Workshop’s universe, and the areas you visit in the game are varied and, from time to time, quite impressive in both scale and detail. Still, there are games from 2003 that tend to look a lot “newer” both graphics- and physics-wise. Movement tends to look very mechanical, and some of the textures are a bit simple.

 

Much of the environment looks quite impressive, especially the gothic Imperial buildings. Image: THQ

But, as I’ve stated earlier, you shouldn’t let the graphics distract you too much. The game is intense enough that you’ll be spending most of your time consentrating on the enemy. If you have read some of my earlier posts you’ll know that I support the Imperium, so killing Guardsmen and even Space Marines is not my favourite aspect of the game. Which makes it even more fun when Chaos enters the fray, and becomes the new enemy.

This, however, brings me to the main flaw of the game as I see it: You are ONE Fire Warrior killing DOZENS of Astartes, Chaos Marines, Raptors and even Daemons. ALONE. On your FIRST mission EVER! For an outsider this might seem okay, but 40K-fans all know that a Fire Warrior needs some luck to take down even one Space Marine. I guess you can simply turn up the difficulty, but that doesn’t change the goal of the game! I generally like the weapons design, but a few of them are still either underpowered or functions in a weird way. The boltgun, for example, has a very low firing rate. This is fine for when you use it yourself, considering the weight and recoil, but the Astartes should be able to fire it on full auto. Besides, the bolt rounds act like slow-moving missiles, so I suppose THQ either wanted to make a sort of “machine rocket-launcher”, or they made them slow so you would have a chance to dodge. I guess the game would be too difficult otherwise, realisticly difficult. 

Taste plasma fire Daemon-spawn! Most of the weapons are very well designed. Image: THQ

Even if the goal might not completely justify the means, in the sense that some Warhammer 40K-authencity has been sacrificed, the game is nonetheless extremely fun to play. Maybe if the fighting was less individual, if your allies actually followed you around instead of staying put, or, you know, DYING so friggin’ easily, then the expected accomplishment would have simply been more realistic. Or at lest somewhere a little closer, we wouldn’t want  to lose the genre’s over-the-top charm, now would we? I would’t bother to review this game from a regular gamer’s point of view, so all that I’ll say is that if you’re both a 40K-fan and likes action games, this is something worth checking out. If you haven’t already, that is. We don’t have THAT much to choose from…

Comments in both English and Norwegian are appreciated!

                             


Dark Millennium Online

ANOTHER huge Warhammer 40K-game is in the making! Warhammer 40, 000 Dark Millennium Online is looking to become a truly epic experience, but will I ever play it?

Yes, it surely looks like a real piece of work (in a good way), and the idea of a huge Warhammer 40, 000 MMO honestly sends shivers down my spine. Even though I don’t play MMO’s. Oh, you want a reason for this do you? Well, it’s as simple as this: I’m a gamer, but not a hardcore gamer. At all. Which means that paying to play, for each new month of gaming, is out of the question. The question is if this new game, revolving around a phenomenon that I’m truly enthusiastic about, will be able to melt my MMO-hostile heart. The fact that you seemingly can play as a Black Templar could strongly contribute to the melting process. I’m looking forward to new clips, that’s for sure!

Below is a video showing off the first playable race; The Imperium Of Man.

Comments in both English and Norwegian are appreciated!


Warhammer 40, 000 – Space Marine

Words can simply not express how excited I am about the new Warhammer 40, 000 video game: Space Marine.

It’s…just…so…GLORIOUS! So far I’ve made sure to get every notable Warhammer 40K-title for the PC, including Dawn Of War (with expansions) and Dawn Of War II, and also Fire Warrior. Space Marine will not be an exception. The action and graphical style seems to be extremely true to the Warhammer 40K universe, just like we, the fans, want it. I only have one thing to criticise from the trailer: “I do not fight for victory,…”? Whaaaght??! To admit defeat is to blaspheme againt The Emperor!

I understand what they mean, but a Space Marine just wouldn’t say that, especially not an Ultramarine. They have undying faith in The Emperor and the survival of the imperium; to admit that they are fighting a losing battle would be considered heresy. That’s all I’m saying. Will I care if that quote is transferred to the actual game? Hardly.

Comments in both English and Norwegian are appreciated!